all cargo types listed in wiki specifications as of January 11, 2008, except sub-tropical only ones, sulphur, copper and uranium variants. Incidentally, all ECS cargo types are supported i.e. v0.3 has now the ability to transport almost all cargo types, from TTD 'original' default arctic and temperate cargo types, including tropical copper ore, to 3rd party Industry/Cargo sets, like ECS by George. 'New' Cargo Support : that has been added, too. For more details see chapter 'Push-Pull Trains' in the User Guide. Further, the Werkspoor RAm TEE, the ONR 'Northlander' TEE headed by a FP7 engine and the BBD MR-90 EMU-2 are also push-pull capable without requiring a cab control car. We have 5 engines, GMD GP40TC, GP40-2W, F59PH, FP7 and the CNR X10a tank engine that are push-pull capable and together with the cab control cars, single and bi-level, as well as the ACPU/APU HEP unit allow you to construct many combinations of push-pull trains, in a multitude of liveries. Push-Pull Trains : this version sees the introduction of fully functional push-pull trains. New Liveries : there are many new vehicles and liveries included in v0.3, new engines, trains and wagons. Time is money, so, I may just mention a few important enhancements and features compared to v0.2 : By the way, we are writing the year 1974 at the moment, just in case you are not aware of that. It gives you a sneak preview of some modern rolling stock, ready to be deployed around the country. Then we also have an aerial view of the just recently opened Jasper Engine Works R&D Centre, another one of Sir Web's creations. Now, it would take hours to go through all the details, but you may want to have a brief look at the posters on the wall, showing some aerial views of the just recently opened 'Rocky Mountain Rail Museum', by far the largest collection of Canadian Rail Equipment, from the past and present. That is one reason why v0.3 has received a new GRFID. So using v0.3 with saved games, you may find it hard going. Let me tell you a lot, for starters it has been re-written in full, it won't resemble much you already know. If you are a keen player of CanSet v0.2 you probably want to know what is new in v0.3. Fine, lets start with the presentation, shall we. Anyhow, I hope you are all TTDPatch 2.6 alpha players or are willing to upgrade to it is that correct ? I should have hired a kitchen cupboard for this presentation. Again, if you are new to Canada, you may want to speak to one of our door attendants. There is a solution though, you could be upgrading to TTDPatch 2.6 alpha series if you'd rather not, then I must ask you to pick up your bags and leave. Well, you too won't be able to enjoy this marble of a trains set the beta series is just not up to scratch for it. Now, “Are there any TTDPatch 2.5 beta series player among us ?”. This excellent publication will give you directions to our previous, now fully outdated, version of CanSet v0.2, which still gives you a very good insight what this set is capable of. If you are new to Canada, then you may, on the way out, ask one of our door attendants for a copy of GRFCrawler. I may just like to ask you to pick up your meagre belongings and head for the exits. The Canadian Trains Set v0.3 is not supported in OpenTTD (any version). I see, quite a number unfortunately, I've got a bit of bad news for you lot ***. We seem to have quite an audience today let me ask you, “Are there any OpenTTD players present ?”. Web, for his endless testing, bug hunting and most importantly help to get this one finally done as well as everybody else who contributed to v0.3 and, of course, v0.2. Thanks too, to our Chief Gremlin Hunter, Wal E. įirst I'd like to thank our Creator and Chief Designer, DanMack, for the enormous contribution to the game and to this set through his graphics. Welcome to our presentation of the absolutely new and fabulous Canadian Trains Set v0.3.
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